// noinspection JSUnresolvedReference /** * Field Google Map */ /* global jQuery, document, redux_change, redux, google */ (function ( $ ) { 'use strict'; redux.field_objects = redux.field_objects || {}; redux.field_objects.google_maps = redux.field_objects.google_maps || {}; /* LIBRARY INIT */ redux.field_objects.google_maps.init = function ( selector ) { if ( ! selector ) { selector = $( document ).find( '.redux-group-tab:visible' ).find( '.redux-container-google_maps:visible' ); } $( selector ).each( function ( i ) { let delayRender; const el = $( this ); let parent = el; if ( ! el.hasClass( 'redux-field-container' ) ) { parent = el.parents( '.redux-field-container:first' ); } if ( parent.is( ':hidden' ) ) { return; } if ( parent.hasClass( 'redux-field-init' ) ) { parent.removeClass( 'redux-field-init' ); } else { return; } // Check for delay render, which is useful for calling a map // render after JavaScript load. delayRender = Boolean( el.find( '.redux_framework_google_maps' ).data( 'delay-render' ) ); // API Key button. redux.field_objects.google_maps.clickHandler( el ); // Init our maps. redux.field_objects.google_maps.initMap( el, i, delayRender ); } ); }; /* INIT MAP FUNCTION */ redux.field_objects.google_maps.initMap = async function ( el, idx, delayRender ) { let delayed; let scrollWheel; let streetView; let mapType; let address; let defLat; let defLong; let defaultZoom; let mapOptions; let geocoder; let g_autoComplete; let g_LatLng; let g_map; let noLatLng = false; // Pull the map class. const mapClass = el.find( '.redux_framework_google_maps' ); const containerID = mapClass.attr( 'id' ); const autocomplete = containerID + '_autocomplete'; const canvas = containerID + '_map_canvas'; const canvasId = $( '#' + canvas ); const latitude = containerID + '_latitude'; const longitude = containerID + '_longitude'; // Add map index to data attr. // Why, say we want to use delay_render, // and want to init the map later on. // You'd need the index number in the // event of multiple map instances. // This allows one to retrieve it // later. $( mapClass ).attr( 'data-idx', idx ); if ( true === delayRender ) { return; } // Map has been rendered, no need to process again. if ( $( '#' + containerID ).hasClass( 'rendered' ) ) { return; } // If a map is set to delay render and has been initiated // from another scrip, add the 'render' class so rendering // does not occur. // It messes things up. delayed = Boolean( mapClass.data( 'delay-render' ) ); if ( true === delayed ) { mapClass.addClass( 'rendered' ); } // Create the autocomplete object, restricting the search // to geographical location types. g_autoComplete = await google.maps.importLibrary( 'places' ); g_autoComplete = new google.maps.places.Autocomplete( document.getElementById( autocomplete ), {types: ['geocode']} ); // Data bindings. scrollWheel = Boolean( mapClass.data( 'scroll-wheel' ) ); streetView = Boolean( mapClass.data( 'street-view' ) ); mapType = Boolean( mapClass.data( 'map-type' ) ); address = mapClass.data( 'address' ); address = decodeURIComponent( address ); address = address.trim(); // Set default Lat/lng. defLat = canvasId.data( 'default-lat' ); defLong = canvasId.data( 'default-long' ); defaultZoom = canvasId.data( 'default-zoom' ); // Eval whether to set maps based on lat/lng or address. if ( '' !== address ) { if ( '' === defLat || '' === defLong ) { noLatLng = true; } } else { noLatLng = false; } // Can't have empty values, or the map API will complain. // Set default for the middle of the United States. defLat = defLat ? defLat : 39.11676722061108; defLong = defLong ? defLong : -100.47761000000003; if ( noLatLng ) { // If displaying a map based on an address. geocoder = new google.maps.Geocoder(); // Set up Geocode and pass address. geocoder.geocode( {'address': address}, function ( results, status ) { let latitude; let longitude; // Function results. if ( status === google.maps.GeocoderStatus.OK ) { // A good address was passed. g_LatLng = results[0].geometry.location; // Set map options. mapOptions = { center: g_LatLng, zoom: defaultZoom, streetViewControl: streetView, mapTypeControl: mapType, scrollwheel: scrollWheel, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR, position: google.maps.ControlPosition.LEFT_BOTTOM }, mapId: 'REDUX_GOOGLE_MAPS', }; // Create map. g_map = new google.maps.Map( document.getElementById( canvas ), mapOptions ); // Get and set lat/long data. latitude = el.find( '#' + containerID + '_latitude' ); latitude.val( results[0].geometry.location.lat() ); longitude = el.find( '#' + containerID + '_longitude' ); longitude.val( results[0].geometry.location.lng() ); redux.field_objects.google_maps.renderControls( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ); } else { // No data found, alert the user. alert( 'Geocode was not successful for the following reason: ' + status ); } } ); } else { // If displaying map based on an lat/lng. g_LatLng = new google.maps.LatLng( defLat, defLong ); // Set map options. mapOptions = { center: g_LatLng, zoom: defaultZoom, // Start off far unless an item is selected, set by php. streetViewControl: streetView, mapTypeControl: mapType, scrollwheel: scrollWheel, mapTypeControlOptions: { style: google.maps.MapTypeControlStyle.HORIZONTAL_BAR, position: google.maps.ControlPosition.LEFT_BOTTOM }, mapId: 'REDUX_GOOGLE_MAPS', }; // Create the map. g_map = new google.maps.Map( document.getElementById( canvas ), mapOptions ); redux.field_objects.google_maps.renderControls( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ); } }; redux.field_objects.google_maps.renderControls = function ( el, latitude, longitude, g_autoComplete, g_map, autocomplete, mapClass, g_LatLng, containerID ) { let markerTooltip; let infoWindow; let g_marker; let geoAlert = mapClass.data( 'geo-alert' ); // Get HTML. const input = document.getElementById( autocomplete ); // Set objects into the map. g_map.controls[google.maps.ControlPosition.TOP_LEFT].push( input ); // Bind objects to the map. g_autoComplete = new google.maps.places.Autocomplete( input ); g_autoComplete.bindTo( 'bounds', g_map ); // Get the marker tooltip data. markerTooltip = mapClass.data( 'marker-tooltip' ); markerTooltip = decodeURIComponent( markerTooltip ); // Create infoWindow. infoWindow = new google.maps.InfoWindow(); // Create marker. g_marker = new google.maps.Marker( { position: g_LatLng, map: g_map, anchorPoint: new google.maps.Point( 0, - 29 ), draggable: true, title: markerTooltip, animation: google.maps.Animation.DROP } ); geoAlert = decodeURIComponent( geoAlert ); // Place change. google.maps.event.addListener( g_autoComplete, 'place_changed', function () { let place; let address; let markerTooltip; infoWindow.close(); // Get place data. place = g_autoComplete.getPlace(); // Display alert if something went wrong. if ( ! place.geometry ) { window.alert( geoAlert ); return; } console.log( place.geometry.viewport ); // If the place has a geometry, then present it on a map. if ( place.geometry.viewport ) { g_map.fitBounds( place.geometry.viewport ); } else { g_map.setCenter( place.geometry.location ); g_map.setZoom( 17 ); // Why 17? Because it looks good. } markerTooltip = mapClass.data( 'marker-tooltip' ); markerTooltip = decodeURIComponent( markerTooltip ); // Set the marker icon. g_marker = new google.maps.Marker( { position: g_LatLng, map: g_map, anchorPoint: new google.maps.Point( 0, - 29 ), title: markerTooltip, clickable: true, draggable: true, animation: google.maps.Animation.DROP } ); // Set marker position and display. g_marker.setPosition( place.geometry.location ); g_marker.setVisible( true ); // Form array of address components. address = ''; if ( place.address_components ) { address = [( place.address_components[0] && place.address_components[0].short_name || '' ), ( place.address_components[1] && place.address_components[1].short_name || '' ), ( place.address_components[2] && place.address_components[2].short_name || '' )].join( ' ' ); } // Set the default marker info window with address data. infoWindow.setContent( '
' + place.name + '
' + address ); infoWindow.open( g_map, g_marker ); // Run Geolocation. redux.field_objects.google_maps.geoLocate( g_autoComplete ); // Fill in address inputs. redux.field_objects.google_maps.fillInAddress( el, latitude, longitude, g_autoComplete ); } ); // Marker drag. google.maps.event.addListener( g_marker, 'drag', function ( event ) { document.getElementById( latitude ).value = event.latLng.lat(); document.getElementById( longitude ).value = event.latLng.lng(); } ); // End marker drag. google.maps.event.addListener( g_marker, 'dragend', function () { redux_change( el.find( '.redux_framework_google_maps' ) ); } ); // Zoom Changed. g_map.addListener( 'zoom_changed', function () { el.find( '.google_m_zoom_input' ).val( g_map.getZoom() ); } ); // Marker Info Window. infoWindow = new google.maps.InfoWindow(); google.maps.event.addListener( g_marker, 'click', function () { const marker_info = containerID + '_marker_info'; const infoValue = document.getElementById( marker_info ).value; if ( '' !== infoValue ) { infoWindow.setContent( infoValue ); infoWindow.open( g_map, g_marker ); } } ); }; /* FILL IN ADDRESS FUNCTION */ redux.field_objects.google_maps.fillInAddress = function ( el, latitude, longitude, g_autoComplete ) { // Set variables. const containerID = el.find( '.redux_framework_google_maps' ).attr( 'id' ); // What if someone only wants city, or state, ect... // gotta do it this way to check for the address! // Need to check each of the returned components to see what is returned. const componentForm = { street_number: 'short_name', route: 'long_name', locality: 'long_name', administrative_area_level_1: 'short_name', country: 'long_name', postal_code: 'short_name' }; // Get the place details from the autocomplete object. const place = g_autoComplete.getPlace(); let component; let i; let addressType; let _d_addressType; let val; let len; document.getElementById( latitude ).value = place.geometry.location.lat(); document.getElementById( longitude ).value = place.geometry.location.lng(); for ( component in componentForm ) { if ( componentForm.hasOwnProperty( component ) ) { // Push in the dynamic form element ID again. component = containerID + '_' + component; // Assign to proper place. document.getElementById( component ).value = ''; document.getElementById( component ).disabled = false; } } // Get each component of the address from the place details // and fill the corresponding field on the form. len = place.address_components.length; for ( i = 0; i < len; i += 1 ) { addressType = place.address_components[i].types[0]; if ( componentForm[addressType] ) { // Push in the dynamic form element ID again. _d_addressType = containerID + '_' + addressType; // Get the original. val = place.address_components[i][componentForm[addressType]]; // Assign to proper place. document.getElementById( _d_addressType ).value = val; } } }; redux.field_objects.google_maps.geoLocate = function ( g_autoComplete ) { if ( navigator.geolocation ) { navigator.geolocation.getCurrentPosition( function ( position ) { const geolocation = new google.maps.LatLng( position.coords.latitude, position.coords.longitude ); const circle = new google.maps.Circle( { center: geolocation, radius: position.coords.accuracy } ); g_autoComplete.setBounds( circle.getBounds() ); } ); } }; /* API BUTTON CLICK HANDLER */ redux.field_objects.google_maps.clickHandler = function ( el ) { // Find the API Key button and react on click. el.find( '.google_m_api_key_button' ).on( 'click', function () { // Find message wrapper. const wrapper = el.find( '.google_m_api_key_wrapper' ); if ( wrapper.is( ':visible' ) ) { // If the wrapper is visible, close it. wrapper.slideUp( 'fast', function () { el.find( '#google_m_api_key_input' ).trigger( 'focus' ); } ); } else { // If the wrapper is visible, open it. wrapper.slideDown( 'medium', function () { el.find( '#google_m_api_key_input' ).trigger( 'focus' ); } ); } } ); el.find( '.google_m_autocomplete' ).on( 'keypress', function ( e ) { if ( 13 === e.keyCode ) { e.preventDefault(); } } ); // Auto select autocomplete contents, // since Google doesn't do this inherently. el.find( '.google_m_autocomplete' ).on( 'click', function ( e ) { $( this ).trigger( 'focus' ); $( this ).trigger( 'select' ); e.preventDefault(); } ); }; } )( jQuery ); Experience the Thrill of Plinko Online – Play in English and Represent Australia! – Orchid Group
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Experience the Thrill of Plinko Online – Play in English and Represent Australia!

The Ultimate Guide to Playing Plinko Online in Australia

Welcome to the ultimate guide for playing Plinko online in Australia! This game, which originated from the popular TV show “The Price is Right,” is now available at many online casinos down under. Here are 6 essential things to know:
1. Plinko is a game of chance where you drop a ball down a pyramid-shaped board and watch it bounce its way to a prize.
2. Online Plinko uses a Random Number Generator to ensure fairness and randomness.
3. Look for reputable online casinos that offer Plinko, and make sure they are licensed and regulated.
4. Before playing, set a budget for yourself and stick to it.
5. The payout rates for online Plinko vary, so make sure to check them before playing.
6. Lastly, have fun and enjoy the game!

Experience the Thrill of Plinko Online - Play in English and Represent Australia!

Experience the Excitement of Plinko: A Comprehensive How-to for Aussies

Plinko, the popular game show game, is now available at online casinos in Australia! Here’s how you can experience the excitement of Plinko down under: 1. Choose a reputable online casino that offers Plinko, such as Fair Go or Joe Fortune. 2. Sign up for an account and make a deposit. 3. Navigate to the casino’s specialty or arcade games section to find Plinko. 4. Place your bet and watch as the ball drops down the Plinko board, bouncing off pegs and landing in a slot with a corresponding payout. 5. Collect your winnings and try again, or cash out and enjoy your newfound funds. 6. With its simple gameplay and exciting payouts, Plinko is a must-try for any Aussie casino fan.

Plinko Goes Digital: A Review of Online Plinko for Australian Players

Plinko, the classic game show game, has gone digital for Australian players. Playing Plinko online offers the same thrill and excitement as the original version. The digital version provides smooth gameplay and high-quality graphics. Online Plinko is accessible on various platforms, including desktop and mobile devices.
Australian players can enjoy various Plinko versions, each with unique features and payouts. The game’s simplicity and high winning potential make it popular among Australian players. Online Plinko offers a new and exciting way to experience this beloved game in the comfort of your own home.

The Thrill of Plinko: A Must-Try for Australian Gambling Enthusiasts

The Thrill of Plinko: A Must-Try for Australian Gambling Enthusiasts! This classic game show game has finally made its way to online casinos in Australia, and it’s quickly becoming a fan favorite. With its simple yet exciting gameplay, Plinko offers a unique and thrilling experience for players of all skill levels. The goal is to drop a puck down a peg-filled board, watching it bounce and land in a slot at the bottom, with each slot offering a different payout. The suspense and excitement of not knowing where the puck will land is what makes Plinko so much fun. Plus, with the potential for big payouts, it’s no wonder why Australian gambling enthusiasts are flocking to give it a try. So why not join in on the fun and see where the puck takes you? The Thrill of Plinko awaits!

Plinko goes Down Under: A Guide to Playing Online Plinko in Australia

“Plinko goes Down Under” and introduces a new way to enjoy online gaming in Australia. This classic game, popularized by the TV show “The Price is Right,” is now available for Aussie players.
Online Plinko offers the same thrilling experience as its physical counterpart, with the added convenience of playing from home.
To get started, choose a reputable online casino that offers Plinko and create an account.
Once logged in, navigate to the Plinko game and place your bet.
The goal is to drop the ball into the top slot and watch it bounce down, landing in a slot with a corresponding payout.
Experience the excitement of Plinko and try your luck today in Australia!”

Experience the Thrill of Plinko Online - Play in English and Represent Australia!

Experience the Thrill of Plinko Online: A Guide for Australian Players

Welcome, Australian players! Dive into the world of online casinos and experience the thrill of Plinko. This classic game, often seen on TV shows like The Price is Right, is now available at your fingertips.
Playing Plinko online is simple and user-friendly, allowing you to place your bets and drop the disc with ease.
As the disc bounces down the pegs, the anticipation builds, and the excitement grows. The randomness of the game creates a unique and unpredictable experience, keeping you engaged and entertained.
Australian players can enjoy Plinko online with real money or for free, providing flexibility and convenience.
With its simple rules and high payouts, Plinko is a great choice for both beginners and experienced players.
So, what are you waiting for? Experience the thrill of Plinko online and discover why this game has become a favorite among Australian players.

Review from John, 35 years old: “I had an absolute blast playing Plinko online in English and representing Australia! The thrill of the game is unmatched, and I loved the Australian theme. The site was easy to navigate and the game ran smoothly. I highly recommend this Plinko experience to anyone looking for a good time.”

Review from Sarah, 28 years old: “Plinko online is such a fun and exciting game. I loved the English version and the fact that I could represent Australia while playing. The game was simple to understand and kept me engaged. I will definitely be playing again!”

Review from Mike, 45 years old: “I played Plinko online and it was a decent game. The English version was easy to follow and the Australian representation was a nice touch. The game did not particularly stand out to me but I had a neutral experience.”

Are you ready to experience the thrill of Plinko online? Now you can play this classic game from the comfort of your own home, with the option to play in English and represent Australia!

Not sure how to play Plinko? Don’t worry, it’s easy to learn and even easier to play. Simply drop your chip into the Plinko board and watch as it bounces its way down, landing in a slot with a corresponding payout.

One of the best things about playing Plinko online is the ability to customize your experience. Choose from a variety of chip values and even change the color of the Plinko board to suit your style.

So what are you waiting for? Experience the thrill of Plinko online and see Plinko Game for yourself why this game has been a casino favorite for decades. Play in English and represent Australia today!

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